Thursday, September 30, 2010

Other Way to Play M?

Frame Fatal IV is a favourite in my wii collection so i dread to think what will happen when the next Wii system update renders the patch useless. Metroid : Other M poses a bit of a problem because the game prompts a system update in order to play which is something I'm not prepared to give up just yet.

There is another solution to this problem, I could import the japanese version of Metroid : Other M just like i did with Fatal Frame IV. The US cover art for Other M is just too unappealing for my taste and I have read that the Japanese import of Other M happens to be import-friendly with both English and Japanese voice options. Sounds like a far superior version to add to my collection though it likely won't be cheap just like Fatal Frame. In any case I should really finish my second play-through of Fatal Frame IV and maybe even start on the Metroid Prime Trilogy before I even consider getting another Wii game. Did I also mention I pick up No More Heroes 2: Desperate Struggle a while back?

Thursday, September 23, 2010

Blowing It Out of the Waters

I knew Uncharted was a great game but i didn't expect it to be a technical marvel on such a beastly machine like the ps3. Apart from the initial loading time when booting the game there is virtually no loading time on this game not even when you die and have to restart from a checkpoint. The game runs seamlessly from one part to another without the need of any data installed onto the hard disk, how did naughty dog pull off such a feat?

The best part is probably the no loading time when you view cutscene on the bonus gallery which Resident Evil 5 despite coming one year later couldn't do.

Sunday, September 19, 2010

Fortune and Thieves

I have been around the gaming block long enough to know that first-party games almost never get a price drop especially the Nintendo made ones. I was fortunate enough to pick up both first issue of Uncharted and Uncharted 2 at budget label price and if these games turned out to be as good as they say then it would really be a steal. I'm aware that Uncharted 2 haven't actually received a re-issue but up until recently, the game didn't look like it was going to get a major price drop. Maybe a budget label or Game of the Year re-issue is on the horizons because the dealer told me that the price drop was attributed to making way for a new version. This certainly deviate from my original plan of finishing the first Uncharted before even considering of picking up the sequel so looks like I would have to make haste with the first game.

It all started with my friends finally getting their bluetooth headsets and playing RE5 co-op with them over the weekend. It felt good playing co-op with old friends and part of me long to play co-op over a new game with all three of us together, something I thought Uncharted 2 fit the bill to the tee. I didn't really want to play Operation Flashpoint again though that isn't completely out of the question I did make a pact with my old friends that I would pick up Uncharted 2 if they would get their headsets. With the price drop just at the right time, I'm glad I was able to keep to my word without going overbudget.

Friday, September 10, 2010

Desperate to Kill

One of the trophies I'm still short of in Resident Evil 5 is the 150 kills on Desperate Escape. Just the other weekend I played this DLC with a friend offline and both of our combined kills tally doesn't even cross the mark, never mind single-handedly. Ok maybe he's a little new to this level and we were both trying to get use to the split-screen but the experience did little to boost my confidence of achieving this trophy.

Nevertheless I gave it another go with an AI-controlled Josh a couple days only to get stuck on Veteran mode at the beginning because I couldn't save my AI from the swarm of chainsaw majinis and big man majinis. A quick change back to Normal mode and I was rocking my way to 150 kills with Jill armed to the teeth and an AI Josh serving as extra storage. I remember earning the trophy just before the final siege and when that was over, I was just 2 short of 200 kills. Now I just got to find someone crazy enough to do it all over again with me on Professional mode for the last DLC trophy.

Thursday, September 2, 2010

Can Dead Rising Really Vanquish Resident Evil?

Despite being the biggest creative force at Capcom right now I have never taken a liking to Keiji Inafune. His choice of projects and lack of involvement with the Resident Evil series made me think there's more to this man than meets the eye. Now his recent bold declaration of what he has planned for the Dead Rising series to ultimately displace Resident Evil as Capcom top IP merely confirms my suspicion that this guy is an ego maniac. You see Dead Rising is Keiji's own labour of love, a zombie game that has more to do with Romero's zombie movies than Capcom's Resident Evil.

For the longest time I have always had a sneaking suspicion that Inafune has distanced himself from the Resident Evil series because it's Shinji Mikami's legacy at Capcom not his, contributing to the series will only further Mikami's legacy. Now Keiji's influence in Capcom has grown to the point that his name pops up on every Capcom project yet Capcom's biggest creative head has little to do with Capcom's biggest IP. All he has done is serve as the promotion producer on the original Resident Evil 2, probably to work with Romero on those TV commercials and later doing the devil's work on the playstation2 port of Resident Evil 4. Now that his intentions are made clear about what he has planned for Dead Rising and Resident Evil it's plain obvious what kind of person Inafune is. I was planning to get Vanquish all along instead of Dead Rising 2 but now I detest the man to the point where I will not buy his zombie game.