They just don't make them like they used....the same goes with games. Many long time gamers who grew up during the 8/16-bit era will tell you that despite the improvements in visual and audio storytelling of games, the games of today just doesn't match up to the games of yester-years. Playing Dracula X the last two days has certainly rekindled a lot of fond memories of the 8/16-bit era, and while i can't attest to the fact that games back there weren't better than the ones now, I certainly remember them being a lot tougher. Then it got me thinking some more, were games back then intentionally made harder because they weren't half as long as games these days? Sure players moaned nowadays if a game can be completed in less than 10 hours but back in the 8/16 bit era, save for the Zelda games, most of them could be completed in one day if you really sit through it on a Sunday afternoon. Well if that myth is true, it certainly worked because i could remember some of these games better than the games of today which i completed over the last few years. Load up the ole Castlevania and i could still remember some of the more tricker level layouts and where exactly Simon Belmont should stand when the ole' Count is about to strike during the grand boss fight. The levels were much shorter and many times, player had to replay the level if they died at a boss fight...so we would play it again and again and again...
You will die a lot in this game.......
I'm afraid i can't say the same about recent games, I can hardly remember any of the boss fights from the last three Onimusha games and probably not even some of the level layouts too. Kinda sad don't you think? They just don't make them like they used to...or are we gamers getting too soft?
1 comment:
that's fine with me since I'm not much of a gamer anyway :P
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