Friday, April 17, 2015
A Zap from the Past
Now I already pointed out that Revelations 2 is very similar to Zero in terms of gameplay. That nostalgic call back is ultimately its main downfall.
As RE fans are aware, there are two types of RE games – the early fixed camera angle games and the RE4 styled games. Zero lets you control your both characters at the same time which works well in the early fixed camera angle games. You could separate both characters and place them in in different rooms. You determine where each character goes and does what. In that aspect, the game is light years ahead of RE5 or Revelations 2. The two characters never felt like they were attached at the hip like in the latter games.
In Revelations 2, you can’t separate the two characters and one of them is helpless but not completely unarmed. You have separate inventory for each character even though they can never be apart and one don’t actually use firearms.Online co-op would have be nice though it’s hard to imagine how much fun it is controlling a character that doesn’t fight. Using the second character to wave the flashlight around is as boring as it sounds.
Capcom wisely put the RE0 remaster on hold as they didn't want to saturate the market with another game. In retrospect they should have just remaster Zero and forget about the lame Revelations sequel.
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