Perhaps it was fitting that I was done with Darkside Chronicles as I must now go back to playing Fatal Frame IV, who knows how many updates Nintendo will issue and how many Team Zero can successfully find ways to bypass it. Though the team behind the fan-made translation project are fairly confident to get around any future Nintendo updates, there is always the fear in me that this could very well be the last time I'm able to play Fatal Frame IV on my Wii.
Tuesday, June 29, 2010
Zero Needs A Hero
Perhaps it was fitting that I was done with Darkside Chronicles as I must now go back to playing Fatal Frame IV, who knows how many updates Nintendo will issue and how many Team Zero can successfully find ways to bypass it. Though the team behind the fan-made translation project are fairly confident to get around any future Nintendo updates, there is always the fear in me that this could very well be the last time I'm able to play Fatal Frame IV on my Wii.
Sunday, June 27, 2010
The Big Picture
Surprisingly the core story of Fatal Frame III still make a lot of sense despite me playing off and on for goodness know how long since I started. The tie-in to previous installments of Fatal Frame games are a nice touch for longtime fans but what i liked best is the series uncanny abilities to tell a deeper and bigger picture by providing backstory to every ghost that appear to haunt you in the game. If you are not bother to get involved with the game they may seem like random ghost but usually every ghost has a past life and how they come back to haunt you is revealed if you are resourceful enough to snap the quick shot. Speaking of which, now that I'm done with Fatal Frame III i can finally think about going back to 4 on the Wii.
Tuesday, June 22, 2010
Evil Now Has a Home
Fresh from the recent E3 announcement of a new Silent Hill, I have finally added Silent Hill: Homecoming to my collection. It was a long and initially hopeless process from the fruitless search in the US trip to Play-asia running out of stock, it didn't seem likely I would get to play the series entry to the HD generation. There was a rare sighting of the game here and there but mostly the timing and the price was just not right to commit to the purchase.
This time I happened to find the korean version of the game which I recall Play-asia was selling for as low as USD24.90 at one time but i passed it up waiting for a further price drop of the US version. Now that the US version is longer available locally, I had no choice but to settle for the Korean region 3 version and hope that the earlier reported problems with the inverted controls doesn't surface. I will admit this it's going to take some work to get this copy of the game to fit in with the rest of collection both from the aesthetic and space point of view.
Monday, June 21, 2010
Back to Zero
The story of part III is pretty good on its own made even better for longtime fans of the series with all its connection to the past games of the series. I made sure to keep the save file of this game handy by making a copy on my playstation3 hard disk so hopefully i will be able to give the game the attention it deserves one day.
Wednesday, June 9, 2010
Excess Baggage
Frame Frame III also had a tendency to dump the player in a scenario with little or no clue as to what to do, a recipe for disaster for someone who plays the game irregularly like myself. The light at the end of the tunnel is near, I just hope i have enough will power to make it there.
Tuesday, June 8, 2010
Burning Twice as Bright
Now that I have finished Fatal Frame IV, Yakuza 3 didn't feel like such a drag as before and of course, Fatal Frame III still needs finishing touches before I can even think of playing part IV again. I guess games are always best played when you are not rushing to finish them for whatever reasons it may be.