
Friday, July 31, 2009
Coming To America (Not)

Monday, July 27, 2009
You Only Live Twice
Take the part where chapter 2 ends and chapter 3 begins, at the end of chapter 2 we see ada watching in the shadow as luis sera dies and the sample falls into saddler's hands. Then she proceeds to radio wesker and tells him the location of the sample only to arrive at the start of chapter 3 when she meets krauser and ask him the same thing wesker just asked her only moments again. Ok so the scene where krauser is having a conversation with ada while playing with his knife was in the original game but you would think the developers could have done a better job of making the scenes all tied up. Of course this could go on forever like did krauser actually die in Separate Ways or the end of Assignment Ada? It's pretty clear that ada was the one who put him away for good but it's as how mikami intended in Assignment Ada or what kawata envisioned in Separate Ways?
Sunday, July 26, 2009
One at a Time
For instance i could have just leave No More Heroes aside when i got hold of my copy of Madworld but i decided to play Yasumi Matsuno earlier hit Vagrant Story instead in the mean time. The timing was just right as i doubt i will have any desire to play Vagrant Story again in the foreseeable future. Now that i have finished NMH, it worked out pretty well with July being a big month for my favourite comic books and a game as artistic-influenced by comic books as Madworld.
Saturday, July 25, 2009
A Shot of Tequila (Time)
Thursday, July 23, 2009
Separate Opinion
Now that i have finished No More Heroes i can really sink my teeth into RE4 Wii edition to see how much better it's compared with the Gamecube version. With the help of some save files on gamefaqs, i was able to unlock everything from the go and immediately jump into Assignment Ada and Separate Ways. True enough, Assignment Ada does feature knife attacks now so it's possible for RE fanatics to do their knife-runs. As much as i liked the Wii controls i also notice it makes the game almost too easy to play, aiming is second nature and you can switch back and forth between knife attack instantaneously. I didn't even get hit one bit by krauser during my first run on assignment ada which i usually struggled before.
Separate Ways is definitely re-built from the ground up using the Gamecube engine so everything looks on par with the rest of the game. I have heard that ada model is ripped definitely from the ps2 version without any enhancements so that could possibly be the only downside of this Wii edition. The cutscenes are also in FMV like the ps2 version but since Separate Ways doesn't feature any alternative costume, it's not such a major issue. It has taken me a long time to finally play the Wii edition but i'm glad the time is finally here since i told myself i won't bother with it until i'm on LCD display.
Sunday, July 19, 2009
Reality Bites
I used to think No More Heroes was a pretty easy game so much so that i didn't give it a second thought whether or not i could actually finish it on Bitter mode. Finishing the Bitter mode however has managed to send my (gamer) ego come crashing back to reality and nearly reduce me to tears. Ok maybe not that but i easily spent over 5 hours to dispose of both Bad Girl and Jeanne as both boss fight require a heavy dose of patience especially if you tend to be very careful. I have certainly come to appreciate the game and the intricacy boss fights a lot more, something that would have been lost on an easier mode as you can basically button-mash your way through them.
I remember when finishing DMC4 on Hard mode i got message screen with a rather cheeky remark about how you are not just a casual gamer after all. These days i try to get the most out of my games so playing it first on a cheap easy mode is another way of prolonging the life of these games. Action games tend to have a pretty short playing time so looks like it's the ribbon of disgrace for now in Ninja Gaiden Sigma.