Monday, July 13, 2009

Wii Edition Impressions

I finally finished playing Resident Evil 4 on professional mode last night, the entire run took roughly two hours more than my previous and seeing that i clocked a Leon death count of triple digits, i suspected a lot of the time was spent replaying some of the more difficult set pieces in the game. I had my copy of the Wii edition ready with me so by the time the credits finished rolling, i immediately popped in it for comparisons.
Sure enough, the Wii edition is indeed enhanced 16:9 widescreen so you don't have the black borders if you are on widescreen display. A couple of minor issues worth noting, Capcom has included all the game demos that played when the game is left idle from the previous versions and had enough sense to change the gameplay scenes to Wii controls so that's a really nice touch. The game manual also has a couple of extra pages introducing the supporting cast of RE4 which i really liked, complete with classic quote from the game and a portrait shot. The bonus trailer of Umbrella Chronicles included does a good job of tempting gamers to buy it but i wished Capcom didn't try to disguise it by sneaking it onto the extras menu and calling it a bonus video. No shame in advertising your product if it's a quality game and Umbrella Chronicles certainly deserves much better.

Now onto the game itself the controls are as great as what reviewers have raved about, it's hard to believe the Wii controls lend itself so well to the game without dumbing it down. I like the little buzz from the Wii mote speaker when Hunnigan radios Leon and kinda wish Capcom would have included her dialogue onto the speaker ala No More Heroes but seeing it's a two way conversation between Leon, it would be a little difficult to realised. I do foresee the inventory menu being a bit cumbersome with the Wii controls, Capcom should have just went all the way and implement a drag and drop function for that whole part. Of course the big question remains whether the previously-ps2 exclusive Separate Ways campaign was completely redone in the original Gamecube game engine but unfortunately you still have to finish the main campaign in order to unlock it. Perhaps i can steal a save file from somewhere just to see for myself first.

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