
Monday, January 25, 2010
Like A Knife Through Tofu

Sunday, January 24, 2010
The Square Peg
Tuesday, January 5, 2010
Son of A Gun
Monday, January 4, 2010
Seed of Destruction
But unlike the Russian Umbrella stronghold chapters in Umbrella Chronicles, the Javier chapters seems to play a greater importance in the RE saga as the box art clearly describes how the timeline of the game begins with Leon and Krauser in 2002 with flashbacks to the events of Resident Evil 2 and Code: Veronica. While the flashbacks ends up taking the bunk of the game's playing time that doesn't necessarily mean the Javier mission won't be of anything significant. Hopefully there are further development to the krauser character and the ultimate payoff would prove to be more satisfying than how Capcom decided to leave the Vergil character in DMC3.
Monday, November 16, 2009
Ghosts of Girlfriends Past
Of course, most Devil May Cry fans would know that Enzo's name first appeared in the openning pages of the first Devil May Cry manual where he writes a brief account of his first meeting with Dante. Then Bayonetta utters Dante's famous words when she too tells one of the bosses in the game to flock off, feather-face.
The highlight for me is when pretty boy Luka talks about his past girlfriends after sharing an intimate moment with Bayonetta. Each one of them happens to be a leading lady from past Kamiya games! There's Claire from Resident Evil 2, Trish from Devil May Cry, Silvia from Viewtiful Joe and finally Ammy from Okami. At that point I totally geeked out and wonder if there are any more surprises in store?
Friday, May 15, 2009
Girl Trouble

Leon will have all the ladies he can handle in DC
Sunday, March 22, 2009
Take A Walk On the Darkside

Just like Final Fantasy VII, Capcom seems to be milking Resident Evil 2 in the same way by making various different offshoots with varying result, ignoring the very pleas of the fans for a remake. I enjoyed Resident Evil Degeneration a lot, so much in fact i decided to order the limited edition blu-ray box during this spring sale at Play-asia. A bit unexpected considering how much i already spent on the collector edition earlier this month but when i realised i initially wanted to get it had it not come out within a few months of RE5, i thought this is as good as a time as any seeing it's discounted by more than half its original price.
Monday, January 12, 2009
When Leon Met Claire
Since my copy of Resident Evil: Degeneration has yet to arrive, i decided to go back and play when Leon first met Claire in Resident Evil 2. To be honest, i could never agree with all the praises and accolades bestowed onto RE2 when it first came out. Sure the story was great but the game felt too short on one go and too tiresome to finish four times to experience everything (LeonA/ClaireB and ClaireA/LeonB). I never really like the guns designed for RE2 and the modifications you could do made me loathe them even more as they were virtually too powerful to fire when upgraded.
I did however like the introduction of the lickers in RE2 and thought they were the best thing in the first Resident Evil movie. After facing them again in RE2, I quickly remember how vicious they can be because they certainly weren't anything as vicious in Umbrella Chronicles. In fact there was one sequence in the You Died screen on the RE2 demo included with Resident Evil: Director's Cut which i believed was left out of the final retail game where the licker would repeatedly beat leon head to the ground with its claws. Disturbing stuff indeed.
I wonder happened to the lickers in Umbrella Chronicles where all they can do is just lash out its tongue at you or take a cheap swipe. I remember even Resident Evil: Survivor did a better job of portraying just how vicious the lickers could be. I'm hoping to see the lickers again in Resident Evil 5 or even Degeneration as they are sorely missed.
Saturday, May 3, 2008
Omoi about Okami

Friday, April 25, 2008
Bullet In The Head
Sunday, January 6, 2008
No More Battery Power.....
Wednesday, January 2, 2008
Liberty Stories
I think storyline-branching is one of games' biggest strengths in storytelling, when the power to change certain outcome or events of a story lies in the hands of the gamer. Few games manage to achieve this successfully, one of them being the original first Resident Evil, where how you first meet certain supporting characters or events are changed depending on how you progress in the game. It's done in a very subtle, rather ingenius game design where sometimes you don't even realised it happening, as opposed to the dead-obvious style of RE3 where you are given a choice of selecting either option A or B.
I think it's pointless to argue over the events of which game can be considered canon, so long as the outcome of the story doesn't change dramatically, game developers should have the freedom to take certain liberties with the original storyline if they think it will benefit the game from a gameplay point of view. In Umbrella Chronicles, how rebecca and billy first meet is slightly altered, as with how jill and carlos from RE3 first meet too. In fact, most of the event and locales in the RE3 segment looks and feels significantly different from the original RE3. It's not all bad though, the dynamic duo of chris and jill teaming up to explore the original mansion together is like a dream come true for many RE fans, one which you will probably only get to experience in this game. Capcom also decided to make up for some of these by detailing and fleshing out certain events in the Resident Evil mythos, such as how Richard Aiken got injured in the first Resident Evil and also how Wesker got resurrected before appearing again in Code Veronica.
My point is don't get worked up over trying to figure out all the timeline and events of your favourite game series, you will probably end up with a headache anyway. Instead enjoy the game for what it is, and celebrate that the fact you get the experience your favourite game once again from a slightly different point of view.