Thursday, May 22, 2014
Talking About My Generation Games
Sunday, April 24, 2011
Dressed to Kill
A glitch in the second game threatens to ruin the experience as some of your purchases tend to disappear from the wardrobe forcing you to buy them again. It isn't detrimental to the game however and appears to be unavoidable considering how much of the game consists of dressing up Travis touchdown. If you don't focus on what GHM didn't improve in the second game you will surely be impressed with what they did, the environments don't look as sparse as in the first and the wardrobe has a nice set of options. Travis is certainly dressed to kill in NMH2 it's just a shame there wasn't a worthy opponent to kill anymore.
Sunday, December 19, 2010
Unworthy Sequel
The lame assemble of assassin is one thing, what happened to the cool introduction where their names splashed across the screen with a creepy silhouette of the assassin in the background? Also GHM clearly needs to watch more revenge movies because the vengeance plot in Desperate Struggle is about the lamest I have seen. This game took more than six months after its release to make its Japan release, perhaps GHM knew what they had in their hands with this game. Hopefully Suda 51 will be inspired by Nintendo forthcoming new hardware to come up with a better sequel as the first game was clearly inspired by the Nintendo Wii unique wii-mote.
Sunday, October 31, 2010
Less Means More or Less?
It started when the game made an appearance on other consoles as a high -def port of the Nintendo Wii original. This was right around the time when Grasshopper Manufacture were about to release the sequel Desperate Struggle on the Nintendo Wii, a sequel which Suda 51 had earlier decided to step away from the directing duties and instead served as a executive director. Understandably, it caused quite a damper in my excitement for the game despite the glowing reviews early on.
Now that I have the game, I can finally see how much better this sequel supposedly is compared with the original. The most obvious difference when you first start playing is the world hub from the original is completely gone, every location in Santa Destroy is now a button click away with a loading screen in between. There are a lot of loading time maybe because the playing time on each mini-game is so brief especially if you fail, you spent very little time actually playing the "real" Travis Touchdown. A sequel is expected to have more content than the original but somehow I can't tell if that's the case for Desperate Struggle, a startling discovery considering how much content was in the first game.
Thursday, August 12, 2010
Last Hurrah for Touchdown
Suda was mentioned that No More Heroes 2 will probably be the last one appearing on the Wii platform and also travis touchdown's final appearance. Any future installment will have to wait for Nintendo's next-gen console and will not feature travis as the central character. Things have changed quite a bit since the first No More Heroes game, there weren't so many third-party games on the Wii platform back there. Now that I finally have my copy of NMH2 I can finally see how it stacks up against today's third-party games, hopefully Suda and co have given travis a proper send off that he deserves...
Sunday, July 26, 2009
One at a Time
For instance i could have just leave No More Heroes aside when i got hold of my copy of Madworld but i decided to play Yasumi Matsuno earlier hit Vagrant Story instead in the mean time. The timing was just right as i doubt i will have any desire to play Vagrant Story again in the foreseeable future. Now that i have finished NMH, it worked out pretty well with July being a big month for my favourite comic books and a game as artistic-influenced by comic books as Madworld.
Thursday, July 23, 2009
Separate Opinion
Now that i have finished No More Heroes i can really sink my teeth into RE4 Wii edition to see how much better it's compared with the Gamecube version. With the help of some save files on gamefaqs, i was able to unlock everything from the go and immediately jump into Assignment Ada and Separate Ways. True enough, Assignment Ada does feature knife attacks now so it's possible for RE fanatics to do their knife-runs. As much as i liked the Wii controls i also notice it makes the game almost too easy to play, aiming is second nature and you can switch back and forth between knife attack instantaneously. I didn't even get hit one bit by krauser during my first run on assignment ada which i usually struggled before.
Separate Ways is definitely re-built from the ground up using the Gamecube engine so everything looks on par with the rest of the game. I have heard that ada model is ripped definitely from the ps2 version without any enhancements so that could possibly be the only downside of this Wii edition. The cutscenes are also in FMV like the ps2 version but since Separate Ways doesn't feature any alternative costume, it's not such a major issue. It has taken me a long time to finally play the Wii edition but i'm glad the time is finally here since i told myself i won't bother with it until i'm on LCD display.
Sunday, July 19, 2009
Reality Bites
I used to think No More Heroes was a pretty easy game so much so that i didn't give it a second thought whether or not i could actually finish it on Bitter mode. Finishing the Bitter mode however has managed to send my (gamer) ego come crashing back to reality and nearly reduce me to tears. Ok maybe not that but i easily spent over 5 hours to dispose of both Bad Girl and Jeanne as both boss fight require a heavy dose of patience especially if you tend to be very careful. I have certainly come to appreciate the game and the intricacy boss fights a lot more, something that would have been lost on an easier mode as you can basically button-mash your way through them.
I remember when finishing DMC4 on Hard mode i got message screen with a rather cheeky remark about how you are not just a casual gamer after all. These days i try to get the most out of my games so playing it first on a cheap easy mode is another way of prolonging the life of these games. Action games tend to have a pretty short playing time so looks like it's the ribbon of disgrace for now in Ninja Gaiden Sigma.
Tuesday, June 16, 2009
Hubba Hubba
Monday, June 15, 2009
Wii Deserve Better
Now that i have the proper HD TV setup that i have been longing for i can finally play the ps3 like it was meant to be played. In the process i also couldn't resist hooking up my Wii to it as well despite the Wii not being a pure HD console. Actually with some decent component cables, the Wii doesn't look too bad on a LCD screen from my early playtest of No More Heroes. The same unfortunately cannot be said of Gamecube game running on the Wii, Resident Evil 4 NGC looks absolutely terrible with letterbox borders and a very blurry image compared with NMH. I'm sure not all Gamecube games looked this bad as Metal Gear Solid: The Twin Snakes demo theatre looked pretty dazzling with progressive scan mode on. I'm tempted to switch over to my Wii edition of RE4 to see if it's any better now that i'm on LCD display but i'm already halfway through professional mode so i'll try to make it as quick and painless as possible. These are some of the games i have tested on the new display over the weekend, the best part of it all is seeing them again and how much better they looked on LCD display.
Wednesday, May 20, 2009
Second Opinion on NMH
I do agree that the game controls aren't very precise, some say you can play the game with your back to the screen, just wave the motes aimlessly and still can get by. I do believe that is possible, even more now that i'm playing on hard mode and still barely struggling despite the long lay-off. There are a lot of room for improvement so hopefully we get to see how far the sequel is coming along in the upcoming E3.
Thursday, August 7, 2008
Wii love Suda

Thursday, June 19, 2008
Reflections
Tuesday, March 11, 2008
The First Time
Remember what's the very first game you bought for your new console? well i do, in fact most of the time the first game i get for my new consoles will probably raise a couple of eyebrows. it's not that i'm trying to be different by buying something else but most of the time, i end up buying a new console in advance before the game i originally got the console for is out and therefore, i end up buying some other game in the meantime to fill up my time. The first game i got for my Nintendo DS? Viewtiful Joe Double Trouble ! Hardly a memorable DS title now, but back then i was really curious what kinda graphics the Nintendo DS could pull off and Clover Studio portable adaption of their hit franchise does seems to stretch the Nintendo DS graphic capabilities and stylus gameplay. When i got my Sony PSP, the first ever UMD i got was Metal Gear Solid: Digital Novel. I know it's not even a game but this quirky idea of reading a graphic novel on a PSP along with Silent Hill Experience was what initially got me interested in the system.
Monday, March 10, 2008
Get Real
Unfortunately in most case however, me intentionally leaving certain parts of my favourite games unresolved has resulted in never getting around to seeing or fully experiencing the game as more and more new games are released and i find myself having less and less time to go back and replaying them. Sigh as you can see this has become somewhat of a double-edged sword and i shall leave you guys with this one last image of another game which i always remind myself to replay but have yet to get around to it...
Sunday, February 17, 2008
Wii Need More Games Like These
Monday, February 11, 2008
Something old, something new, something doubled
Every year around this time, i will be away in Singapore to visit my relatives during the festive Chinese New Year. I will also find the time to dropby some of my favourite game stores (assuming they are opened for business) to pick up some games. This year is no different, my haul this trip consist of well, games that i have mainly played/owned already but decided nevertheless to upgrade my current existing copy. I got myself a Gamecube version of Suda51's cult classic killer7, having already beaten the game sometime back on my playstation2. This is basically to drum up some excitement for Suda's newest Wii game No More Heroes as well as to own the definitive version of this game as many have commented the Gamecube version is far superior to the playstation2 version. Not much of a surprise seeing that the game was originally announced as a Gamecube exclusive and development on the platform was well underway before Capcom decided to announce the game on the playstation2 platform. If you never played killer7, it's basically a surreal action-adventure with a lot of style and quirky memorable characters, which seems to be a prevalent style of Suda's now. The game received a lot of criticism back then for it's over-simplistic gameplay but kept fans and critics guessing with it's convoluted storyline and characters. In fact from what i seen of No More Heroes so far, a lot of the criticism for killer7 seems to be addressed in NMH as it looks like a gamey version of killer7 with the same blend of quirky off-beat characters. Speaking of No More Heroes, i did do some fair searching about for the game despite hearing rumours that the game was reportedly banned in Singapore for its violence. Heck i even tried asked some retailers just to see what kinda of response or reaction i will get. Amusingly enough, when asked most of the retailers just response in a whisperly voice "oh we don't have the game or no more stock" like it's a taboo to even talk about it in the open.
I also happened to pick up another Gamecube exclusive, Resident Evil Zero which i earlier played a pre-owned copy just before tackling Umbrella Chronicles. Call it rash, call it paranoid i just wasn't sure if i was able tofind a non-Player's Choice version of this game at that time and decided not to take any chances. I guess my opinion of the game was that i like it enough to buy a sealed copy to replace my existing copy, now i just have to figure out what to do with the other one....
One thing that wasn't on my list was UMD movie for my PSP, yes i have a PSP for close to two years now but have never used it to watch any movies before. Blame it on Sony's insistence to have region-lock on the UMD movie format, i just wasn't able to find any decent region3 UMD for my PSP up till now. The Gramophone in City Hall had a couple of UMD videos tucked away next to their Blue-ray selections and i thought it was too good of an oppurtunity to pass up. A bit implusive, but i can't wait to see King Kong on my PSP, especially since i haven't watched the movie before.
Finally i thought i closed my recap of my Singapore trip with a cover of the latest EGM issue Singapore edition. That's right, Singapore has a gaming community big enough to warrant a localization of the famous videogame magazine, though if you actually pay attention and read the contents it's hard to tell the difference. i always make it a point to pick up a copy whenever i'm there as a keepsake/momento of my trip and this month edition feature a 11-page on the upcoming Street Fighter IV, keep the faith everyone Capcom will deliver!




